![]() “There’s been a real influx of popularity of zombie stuff, especially in the last couple of years, whether it’s television or movies, streaming services, and other games,” Ashton said. Interactive EntertainmentĬhris Ashton, Turtle Rock co-founder and design director, told Polygon that the studio “wanted to change the attitude” of the zombie genre, to not just focus on the dire sense of apocalypse, but on what comes next. The Cleaners, Robb said, accomplish that “by going out guns blazing and killing as many infected as you can.” Image: Turtle Rock Studios/Warner Bros. ![]() You’re no longer trying to find a safe place, you’re trying to create safe places.” “The immunity gives the main characters a sense of bravado and confidence that normal folks don’t have. “You are amongst a handful of survivors that were either resilient enough to make it through a year of complete chaos, or you’re actually immune,” said Phil Robb, co-founder and creative director at Turtle Rock in a video presentation. They’re capable, confident, and wise-cracking zombie-killers, not the likable everyman and everywoman archetypes of Left 4 Dead’s characters. In Turtle Rock’s take, the survivors here are more than just survivors. I played through one level as one of four “Cleaners” earlier this week, blasting my way through swarms of undead, which are called “the Ridden.” ![]() ![]() Otherwise, Back 4 Blood feels incredibly familiar, like Left 4 Dead 3 from an alternate universe. Back 4 Blood hews closely to the Left 4 Dead formula - four human survivors punch through hordes of zombies in search of safe rooms, while an AI-powered “director” reacts to players in real-time - but it adds new complexity in the form of player progression and deck-based character customization. Turtle Rock Studios, the original developer of 2008’s Left 4 Dead, is giving it another shot with a spiritual sequel, Back 4 Blood, which is playable starting today in a closed alpha test. It’s been more than a decade since we got a new Left 4 Dead game from Valve, and while other shooters have attempted to fill the zombie-shooting void - World War Z, Overkill’s The Walking Dead - nothing since has managed to satisfyingly scratch that particular itch. ![]()
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